After this programme you will be able to
Navigate the Blender interface confidently
Create and modify basic 3D objects using modelling tools
Apply materials and textures to 3D objects
Set up basic lighting and render a scene
Create a simple animation using keyframes
Export renders and animations for use in other projects
Topics covered
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Blender interface and viewport navigation
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Mesh modelling basics: extrude, loop cut, bevel
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Materials and the shader editor basics
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Basic lighting: area lights, HDRI
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Keyframe animation and the timeline
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Rendering: Cycles vs Eevee, output settings